Stylized flagstone - SD

First of (more to come) Substance Designer pieces. Stylized Flagstone material where the focus laid on a hand painted look and flexibility in making changes to parameters if necessary. Rendered in Unreal with all-in-all, pretty much out-of-the-box lighting setup. So what you see is what you get!

Flexible in creating multiple variations.

Flexible in creating multiple variations.

Large flagstones or smaller cobble.

Large flagstones or smaller cobble.

Close-up, all rendered in Unreal Engine. All 'painty-looking' effects are in the texture and tweakable.

Close-up, all rendered in Unreal Engine. All 'painty-looking' effects are in the texture and tweakable.